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0
votes
Fixed

Debug.logger is the fault autocomplete instead of .Log

Scripting

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Nov 17, 2016

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Version/s: 5.5.0x

To reproduce: 1. Add new script to project 2. Open script 3. Type debug.lo( Actual result: Debug.Logger appears Expected: Debug.... Read more

0
votes
Fixed

Shader problem gives "Too many texture interpolators" error

Shaders

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Nov 17, 2016

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Version/s: 5.4.2f2

To reproduce: 1. Load the texarray-test project. 2. Load the main.unity scene. 3. Open Assets/TextureArraySplatLayered.shader in a ... Read more

0
votes
Duplicate

Crash in TextureForClass when loading project

Asset and Scene Management

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Nov 20, 2016

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Version/s: 5.5.0f1

To reproduced: 1. Load attached project 2. Editor crashes Reproducible: 5.6.0a3, 5.5.0f1, 5.5.0b4 Not reproducible: 5.4.2p3 Read more

0
votes
Fixed

WebGL build fails when folder names inside project contains . and _

WebGL

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Nov 11, 2016

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Version/s: 5.5.0b10

To reproduce: 1. Create new project in C:\ directory 2. Import Facebook SDK 3. Build and run project 4. Notice that build fails w... Read more

0
votes
Fixed

Asset Store freezes for some time while opening [only on macOS Sierra]

Editor - Other

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Nov 03, 2016

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Version/s: 5.5.0b10

To reproduce: 1. Create new project 2. Open asset store Expected result: asset store will open as fast as in windows or macOS X. Ac... Read more

1
votes
Fixed

[Android] Application crashes when a video on renderTexture is played (S...

Android

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Oct 21, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1) Download attached project 2) Build and run on the Android device 3) Press "Play" button 4) If application did... Read more

1
votes
Fixed

[iOS, Android] Manually baked Lightmap is too bright on a device

Android

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Nov 16, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1) Download attached project 'LightningBug' and open in Unity 2) Build and run 'SceneLight' scene on a device 3)... Read more

0
votes
Fixed

Missleading error message when the ScriptableObject is used with abstrac...

Scripting

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Nov 10, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the attached project (ScriptableObjectCreateAssetMenuIssue.zip); 2. Go to the AssetMenu; 3. Try to creat... Read more

0
votes
By Design

Custom Surface Shader (instanced) Not Evaluating SH Probes

Shaders

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Nov 15, 2016

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Version/s: 5.4.2f2

Reproduction steps: 1. Open the attached project (lighting problem repro.zip); 2. Open the scene "lighting issues.unity"; 3. In the ... Read more

0
votes
Not Reproducible

[Standard Assets] Toon Shading materials with outline are broken in 1.1.1

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Nov 20, 2016

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Version/s: 5.5.0b10

Steps to reproduce: 1. Open any Unity project 2. Import "Effects" package from standard assets and select "Toon Shading" folder (1.1... Read more

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