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Polygon Collider 2D Gizmo not displayed in Editor when editing it as par...
Steps to reproduce:1. Open attached Unity project "926739-2D-RAT.zip"2. Open scene "test"3. Select Platforms1 to see that it has a C... Read more
Undo SetCurrentGroupName() is overriden by RecordObjects() when using Redo
Steps to reproduce:1. Open project contained in "bug1.zip"2. Enter "Main" scene3. Select Main Camera and Directional Light gameobjec... Read more
Mono crash when Fallback handler fails to load a specific libraries
To reproduce:1. Open repro project2. Play 'Test' scene Note: editor crashes in 'Kinect1Interface' script's line 249 when trying to u... Read more
[PVR] Progressive Lightmapper generates lightmaps when scene doesn't con...
Repro steps: 1. Open "ProgressiveLightmapperBug.zip" project2. In the Lighting window press "Auto Generate" Expected result: Automat... Read more
Facebook WebGL old build is embedded into the new one
Steps to reproduce:1. Open attached project "Test_WebGLBuild.zip"2. Build for Facebook Gameroom with WebGL3. Build again to the same... Read more
Editor crashes when opening a project which contains GameFlowEditor.dll ...
Steps to reproduce:1. Open the attached project(GameFlow_HololensEdited.zip)2. Observe the crash Actual result: Unity crashesExpecte... Read more
[Timeline] Root motion in Timeline looks different on Builds
The Root Transform Rotation (Based Upon (atStart)) and Root Transform Position (XZ) (BasedUp) configuration appear to not affect the... Read more
[NET 4.6] At runtime Dataset is not loaded and cannot be activated
Reproduction steps:1. Connect a webcam2. Download project "ImageRecoPoc.zip" and open in Unity3. Enable "Play" mode4. Observe consol... Read more
[macOS][Timeline] Build always crashes upon start on macOS
Steps to reproduce:1. Open User's attached project (case_926701-UnityProject.zip)2. Build for Standalone3. Run Build Result: Player ... Read more
AppDomain is unloaded when a an asset, referencing another bundle's asse...
Steps to reproduce:1. Download and open the latest attached project(AssetLoadRepro.zip)2. Build assetbundles with Assets/Build Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow