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0
votes
Fixed

IL2CPP iOS build strips Attribute Getter, causing a runtime error

IL2CPP

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Jul 10, 2015

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Version/s: 5.1.1p4

How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. In the Proto Test component... Read more

0
votes
By Design

[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData'

Webplayer

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Feb 29, 2016

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Version/s: 5.3.3p2

Steps to reproduce:1. Download and open project "Boyscout"2. Build and run scene "_Scenes/Main" for Web Player platform3. In opened ... Read more

2
votes
Fixed

Input.mousePosition returns incorrect value when using locked cursor

Windows

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Aug 18, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene.4. Notice that the cursor is not centere... Read more

0
votes
Fixed

[Splines] Value cannot be null error is thrown when a Spline field is de...

Package: Splines

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Mar 11, 2022

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Version/s: 1.0.0-pre.9

How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Select "Spline Example Game Objec... Read more

0
votes
By Design

[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite

2D

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Jun 01, 2017

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Version/s: 2017.1.0b8

[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture2. set the Texture Typ... Read more

0
votes
Fixed

[ECS] ITriggerEventsJob job handle is not registered as a job dependency

Package: Entity Component System (ECS)

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Oct 29, 2020

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Version/s: 0.11.2-preview.2

How to reproduce:1. Open the user's attached project ("PhysicsCallbackRepro.zip")2. In the Toolbar select Jobs and toggle "JobsDebug... Read more

0
votes
Fixed

Android builds include iOS post processing when iOS is selected as curre...

Package: Purchasing

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more

1
votes
Fixed

Shadows are not cast when the Light's CullingMask and the GameObject's L...

Lighting

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Nov 18, 2024

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Version/s: 6000.0.28f1, 6000.1.0a5

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Directional Light” Ga... Read more

1
votes
Fixed

ObjectDisposedException is caught when an unused variable is declared in...

IL2CPP

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Feb 10, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more

0
votes
Duplicate

Lightmap produced using a Progressive GPU lightmapper is darker compared...

Progressive Lightmapper

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Feb 25, 2020

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Version/s: 2019.1.0a14, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1222644"2. Open the "intro_ext" Scene3. In the Lighting window select the ... Read more

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