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0
votes
Fixed

IL2CPP iOS build strips Attribute Getter, causing a runtime error

IL2CPP

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Jul 10, 2015

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Version/s: 5.1.1p4

How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. In the Proto Test component... Read more

0
votes
By Design

[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData'

Webplayer

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Feb 29, 2016

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Version/s: 5.3.3p2

Steps to reproduce:1. Download and open project "Boyscout"2. Build and run scene "_Scenes/Main" for Web Player platform3. In opened ... Read more

0
votes
Won't Fix

Game view and UI Builder preview renders UI elements differently when us...

UI Toolkit Framework

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Sep 29, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce:1. Open attached project “TextureMissmatch”2. Observe in the Game view window the green bar and the gradient3. Op... Read more

1
votes
Fixed

[Dedicated Server] Data from mesh colliders are stripped in dedicated se...

Dedicated Server

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Feb 02, 2022

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Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "MTT-2676.zip"2. Enter the Play Mode3. The capsule will move in zig-zag so going thr... Read more

0
votes
Won't Fix

2020.1 When changing the Environment Lighting's Ambient Color the Prefa...

Inspector Framework

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Oct 26, 2020

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Version/s: 2018.4, 2020.1.10f1, 2020.2

Note this is an issue in 2020.1 and earlier versions. In 2020.2.0a18 a large preview refactor landed that renders previews in a sepa... Read more

1
votes
Active

WebGL project build fails with "Fatal error in Unity CIL Linker" error w...

Package: Bolt

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Mar 08, 2022

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Version/s: 1.8.0-pre.1

How to reproduce:1. Open the attached “VisualScriptinWebGL.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL platform4. ... Read more

0
votes
Fixed

[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...

Package: Scriptable Render Pipeline HD

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Oct 08, 2019

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Version/s: 7.1.2, 6.9.1

Steps to reproduce:1. Open attached project2. Open TestScene3. Adjust the spot angle until you observe the leaking shadows Expected ... Read more

0
votes
Fixed

Compute Shader is not using defined constants when setting data with Set...

Shader System

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Apr 03, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open project "ComputeShaderSetConstantBuffer.zip"2. Enter Play Mode3. Observe the Console For Dx11 / 12 API: Run... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
Third Party Issue

Outline shader scale follows buffer scale when MSAA is disabled or Vulka...

SRP Extensibility

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Dec 11, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce (macOS):1. Open the attached “IN-126622” project2. Open the “SampleScene”3. Make sure “Anti Aliasing (MSAA)” is set... Read more

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