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Third Party Issue
Third Party Issue in 6000.5.X
Votes
0
Found in
6000.0.64f1
6000.3.1f1
6000.4.0b1
6000.5.0a3
Issue ID
UUM-130227
Regression
No
Outline shader scale follows buffer scale when MSAA is disabled or Vulkan API is used
How to reproduce (macOS):
1. Open the attached “IN-126622” project
2. Open the “SampleScene”
3. Make sure “Anti Aliasing (MSAA)” is set to “Disabled”
4. Enter Play mode
How to reproduce (Android):
1. Open the attached “IN-126622” project
2. In the App menus, navigate to Edit > Project Settings…
3. Select the Player tab
4. Make sure Vulkan Graphics API is at the top of the list for Android
5. Build and Run for Android
Reproducible with: 6000.0.1f1, 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3
Couldn’t test with: 2022.3.69f1, 6000.0.0f1 (Multiple namespace errors)
Reproducible on: macOS 26.1 (M1 Pro)
Not reproducible on: No other environments tested
Reproducible with these devices:
VLNQA00642 - Google Pixel 9a (Pixel 9a), CPU: Google Tensor G4, GPU: Mali-G715, OS: 15
VLNQA00041 - Samsung Galaxy S8 (SM-G950F), CPU: Exynos 9 Octa 8895, GPU: Mali-G71, OS: 9
VLNQA00480 - Samsung Galaxy S21 5G (SM-G991B), CPU: Exynos 2100, GPU: Mali-G78, OS: 11
VLNQA00632 - iPhone 16e (MD1Q4QN/A), CPU: t8140, OS: 18.3
Not reproducible with these devices:
VLNQA00472 - Samsung Galaxy A52 (SM-A525F), CPU: Snapdragon 720G (SM7125), GPU: Adreno 618, OS: 12
VLNQA00466 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00375 - Galaxy S21 Plus 5G (SM-G996U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
VLNQA00583 - Xiaomi Redmi 9A (M2006C3LG), CPU: MediaTek Helio G25 (MT6762G), GPU: PowerVR Rogue GE8320, OS: 11
Notes:
- Reproducible on macOS (Editor and Player) with MSAA disabled
- The issue reproduces on Android devices when using Vulkan API, does not reproduce on OpenGLES3 (regardless of MSAA setting)
- Errors thrown in the Editor can be disregarded, entering Play mode or changing any properties gets rid of said errors
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Resolution Note:
Thank you for bringing this to our attention.
It appears that the third‑party package “Outline Toolkit” does not currently support dynamic resolution. Please note that we’re unable to provide support for third‑party code. As a workaround, you can resolve the issue by unchecking “URP Dynamic Resolution” at the bottom of the camera settings. Enabling MSAA disables dynamic resolution, which is why it solves the issue.
Resolution Note (6000.5.X):
Thank you for bringing this to our attention.
It appears that the third‑party package “Outline Toolkit” does not currently support dynamic resolution. Please note that we’re unable to provide support for third‑party code. As a workaround, you can resolve the issue by unchecking “URP Dynamic Resolution” at the bottom of the camera settings. Enabling MSAA disables dynamic resolution, which is why it solves the issue.