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Ambient lighting and reflection not created in new scene
We've run into an issue in LWRP with a test scene, this also repos in builtin and have found a very easy repo which should also fix ... Read more
[D3D12] Wrong aspect ratio in fullscreen of Standalone build when select...
To reproduce:1. Open any project2. Change Graphics API to DirectX 12 or Vulkan3. Build and Run on standalone4. While in launch dialo... Read more
[LWRP] Adjusting Spot Angle on a Spotlight produces shadowmap artifacts
Steps to reproduce: 1. Create a new project, or open an existing one2. Add a realtime spotlight to the scene3. Select it, and begin ... Read more
Editor crashes with ReportFixture after when colliding with tilemap coll...
To reproduce:1. Open attached project "2D Platformer Controller.zip"2. Enter Play mode3. While in Play mode, delete some of the coll... Read more
Crash on Unity::SurfaceObserver::InitAPIObserver on stopping Play mode w...
How to reproduce:1. Open the attached Unity project2. Open the "Scene1" scene3. In the Menu bar, open "XR/Holographic Emulation" win... Read more
Secondary Screen's View is cropped when Camera Targets a Secondary Scree...
Reproduction steps:1. Make sure you have a Secondary Screen with a smaller resolution than the Primary Screen2. Launch the Project's... Read more
SpiteAtlas does not change when its associated "Object for Packing" text...
How to reproduce:1. Open the attached project "case_1135638-SpriteAtlasUpdateBug_1" and the scene "SampleScene"2. Create a Sprite At... Read more
Unable to open collaborate window if VFX window is open and Auto Compile...
Steps to reproduce:1. Download the attached project2. Push to collab3. In the Project Browser, select New VFX asset.4. Open a Visual... Read more
[iOS] EventSystem OnBeginDrag, OnDrag, OnEndDrag are not called
To reproduce:1. Open users attached project "DragPanelTest.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Press the white... Read more
[OSX] Unity freezes when AudioSource is being updated via external dll a...
How to reproduce:1. Open the "Audio_Freeze.zip" project2. Open the "01_Hap_MultipleVideos.unity" scene3. Press Play4. Wait till Unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class