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[Android] Certain game objects aren’t rendered when GPU instancing is en...
To reproduce: 1. Open "01_SimpleMultipleLights" scene from the attached project; 2. Switch to Android Platform; 3. Build and Run sce... Read more
[Recorder] Choosing camera options in the collection method with SRP rec...
[Recorder] Choosing camera options in the collection method with SRP records a black screen STEPS: Load the DemoScene Go to Graphic... Read more
[HiDPI] Offset with the ColorPicker when it and the Editor are on differ...
Setup: Main monitor: 4K scaled at 150% Second monitor: regular scaled at 100% Steps: 1) Open Unity and place it on your regular m... Read more
[HDRP] Bugs with shadow masks
When "Enable Shadow Masks" is disabled in the assigned render pipeline asset : - Lighting further the max shadow distance "fallback... Read more
[Linux, Editor] Editor instant crash due to specific .dll
To reproduce: Try opening attached project CRASH - Assets/RfClient.dll is the culprit Reproduced in 2018.1.0b8, 2018.1.0b13 Not re... Read more
Editor crashes after a while of playing
To reproduce: 1) Open attached project and scene 2) Play it 3) Play for a bit (arrow keys to move, left mouse button to shoot) Afte... Read more
[Linux] - Unable to launch builds via Steam library
When adding a Linux x86_64 build (Created on windows 10) to steam, it won't launch. The build will launch fine from the standard Lin... Read more
UNetWeaver error is thrown when when building UWP project with IL2CPP ba...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. In the player setting switch backend to IL2CPP and API... Read more
Baked Lightmaps preview is too dark compared to Scene View preview
To reproduce: 1) Open the attached project 2. Open scene1 3. Open the Lighting window 4. Bake the lightmaps 5. Select Baked Lightmap... Read more
Crash on nativeUnity_IsVuforiaVRDeviceReady when AR camera detects an Im...
To reproduce: 1. Open attached project 2. Make sure you have a camera attached 3. Press Play button 4. Make a camera to detect the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion