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Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...
The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduc... Read more
Copy and pasting Animator State Machine changes "Default state" to the m...
To reproduce: 1. Create new project. 2. Create new "Animator Controller" in Project window, and open it in the Animator window. 3. C... Read more
Console won't show text if it contains "non-ASCII" characters
Empty eкror "Cannot create FMOD" is thrown when AudioType in request differs from actual file type To repro: 1. Run server.js fro... Read more
"Streaming of '' on this platform is not supported" if filename does not...
If filename in url passed to GetAudioClip does not have and extension or url leads to folder "Streaming of '' on this platform is no... Read more
Undo.RecordObjects does not record the X or Z positions of transforms
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Physics Simulation window 4. Click "Collect Rigidbo... Read more
Clients cannot disconnect with hud keyboard shortcut (X) if input is reg...
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Open a build instance 4. Press LAN Host in ... Read more
[Android] NullReferenceException when application is built with developm...
To reproduce: 1. Download and open attached "bug2.zip" project. 2. Open Build settings, disable Development build option. 3. Build ... Read more
Standalone Player command line argument "-adapter" does not choose an al...
Steps to reproduce: 1. Create a new project 2. Build for Standalone 3. Create a shortcut to the .exe 4. Add the argument "-adapter X... Read more
[Regression] Fatal error when selecting child of LOD group parent in the...
Steps to reproduce: 1. Open attached project 2. Drag "JurassicTrees/Tree_LODs_11" prefab from the project view to the scene view 3. ... Read more
GameObjects key values being highlighted after deleting its timeline com...
Steps to reproduce (or watch attached video): 1. Create a new Unity project 2. Create a new GameObject in the Hierarchy 3. Open time... Read more
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