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0
votes
Duplicate

[Incremental GC] Crash after enabling Incremental GC in Editor and tryin...

Scripting

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Jan 22, 2019

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Version/s: 2019.2.0a2, 2019.2.0a3

How to reproduce:1. Open "CrashGC" project2. Go to Player Settings --> Enable "Incremental GC"3. Expand "Scripting Backend" setti... Read more

0
votes
Won't Fix

Custom Lightweight Shaders are broken in the build

LW RP

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Jan 22, 2019

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Version/s: 2018.3.1f1

How to reproduce:1. Open attached Unity project2. Build and run game Expected result: Shaders are not broken and Canyon is visible a... Read more

0
votes
Fixed

There is no plugin for TMPro for Linux

Package: TextMeshPro

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Jan 22, 2019

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Version/s: 1.2.2 ~ 1.3.0

To reproduce:1) Create new project2) Go to "Window -> TextMeshPro -> Font Asset Creator"3) Either close both windows or try ge... Read more

0
votes
Fixed

[iOS] GraphicsPerf Particles Collision scene memory regression

Visual Effects - Legacy

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Jan 21, 2019

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Version/s: 2018.2.1f1

To reproduce:1. Clone this repo: https://github.com/cinight/GraphicsPerf or use project attached by QA2. Switch platform to iOS3. Bu... Read more

0
votes
By Design

Subtractive shadow shows artifacts on normal mapped surfaces

Progressive Lightmapper

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Jan 21, 2019

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Version/s:

Steps to reproduce: 1. Download CornellBox project and open the CornellBox scene2. In the Hierarchy panel, make sure that Directiona... Read more

0
votes
Won't Fix

Editor crashes when setting ulong.MaxValue to RectTransform.anchorMax

uGUI

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Jan 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1119918_anchorMax.zip"2. Open "TestMainScene" scene3. Enter Play mode Expected resul... Read more

0
votes
Fixed

Inspector breaks and throws NullReferenceException after editing any Scr...

Scene Management

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Jan 18, 2019

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Version/s: 2018.3.0b8, 2018.3.2f1

How to reproduce:1. Open the attached "ProtoJump.zip" project2. Double click on "Speedy" prefab in the Prefab folder to enter Prefab... Read more

0
votes
Fixed

Object picker cannot be used to assign missing script when having missin...

Inspector Framework

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Jan 16, 2019

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Version/s: 2019.1.0a13, 2019.1.0a15, 2019.2.0a1

To reproduce:1. Open any project2. Create a script and add it to GameObject3. Close the project4. Move the created script outside th... Read more

2
votes
Fixed

Progressive CPU and GPU lightmappers produce different lightmap results

Progressive Lightmapper

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Jan 21, 2019

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Version/s:

Steps to reproduce: 1. Download the CornellBox project and open the CornellBox scene2. Navigate to the Lighting Settings and make su... Read more

1
votes
Fixed

Static Circle and Dynamic Capsule 2D colliders do not collide when x coo...

Physics2D

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Jan 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene_Track" scene in the attached "Bumper Cars Prototype 001.zip" project2. Change the x coordi... Read more

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