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Closing the 'Reset Packages to Defaults' confirmation window still reset...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Download any Package4. Select the Help > Reset... Read more
[LWRP] Inspector Window is being repainted when using the Material with ...
How to reproduce:1. Open attached project ("lwrp-material-lag.zip")2. Open the Scene "Bug"3. Select "Rock Type1 02" in the Hierarchy... Read more
RenderForwardOpaque.Sort is called when Camera Sort Order is set to "No ...
How to reproduce:1. Open attached Unity project2. Select "Scripts" gameobject.3. In "Sort Order Changer" component select "No Distan... Read more
[2019.1][Vulkan][DirectX 11] Using Models with Blend Shapes causes the S...
To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity2. Open "SampleScene" scene3. Make sure the current t... Read more
[HDRP] Newly created HD Lit Graph throws exception on opening, so Shader...
Visual Studio opens up instead of Shader graph Editor on opening the HD Lit Graph and "ArgumentException: Value Unknown is not prese... Read more
[VFX] Nodeblocks can get corrupted and become impossible to delete / be ...
Repro steps:1. Open the attached VFX2. Try to delete them, disconnect them, or connect an output to them3. Observe NullReferenceExce... Read more
Crash on mecanim::SetValueMask<0> or mecanim::CreateValueArray when try...
To reproduce:1. Open Any project2. In Hierarchy window, create any kind of game object and disable it3. Open the Animator window and... Read more
Prefab Instance Lightmaps do not load when Scene is loaded using Address...
How to reproduce:1. Open "Menu" Scene in the attached "SceneStaticTest.zip" Project2. Enter Play Mode3. Press on the "Addressables" ... Read more
[OpenGL] Using Models with Blend Shapes causes the Skinning to happen on...
To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity2. Open "SampleScene" scene3. Make sure the current t... Read more
[VFX] Uninformative errors are thrown when Quad Output's Speed Range is ...
How to reproduce:1. Open the attached project ("case_1118665-DaEffects.zip")2. Open the repro scene ("repro")3. In the Hierarchy, se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class