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0
votes
Won't Fix

HDR color changes to a different outcome when any modifier is changed du...

Mecanim Animation

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Apr 27, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

Reproduction steps:1. Open the attached “Bug” project2. Open the “Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Observe th... Read more

0
votes
Won't Fix

Undoing a Snapshot that's not visible should select the Snapshot

Audio

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Sep 20, 2016

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Version/s: 5.3.5p6

Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more

0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

0
votes
Duplicate

Profiler Modules submenu and window is missing Titles of Modules and Cou...

Profiling

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Apr 11, 2022

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Version/s: 2022.2.0a9

To reproduce: 1. Download the attached project "Profiler.zip" and open it in Unity2. Open the Profiler window3. Press the "Profiler ... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

4
votes
Won't Fix

[Android] Linear color space causes darker scene rendering than expected

Android

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Apr 13, 2017

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Version/s: 5.6.0b9

Reproduction steps:1) Download and open "901212_reproProj.zip" project2) Build and run "rp" scene on a device compatible with GearVR... Read more

0
votes
Won't Fix

Reflection probes create artifacts when using Probe Volume

HD RP

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Mar 03, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2, 2023.2.0a3

Reproductions steps:1. Open the “My project (1)” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Lightning Win... Read more

0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

0
votes
Fixed

Undefined behavior on DispatchRays renderpass with invalid RTHandle config

Raytracing

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Nov 25, 2024

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Version/s: 6000.1.0a5, 6000.2.0a1

Steps to reproduce: 1. Checkout linusja-unity/UniSTIR: Unity ReSTIR Example (WIP) 2. Set enableRandomWrite to false in "RayTracingPo... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

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