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0
votes
Fixed

Visual Script Graph window runs slowly because Object.FindObjectsOfType(...

Package: Visual Scripting

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Feb 04, 2022

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Version/s: 1.7.7

Sometimes the Visual Script Window runs slowly. Most likely because Object.FindObjectsOfType() is called many times per frame. Read more

0
votes
Fixed

[UI] Disabling parent canvas allows child canvas to still render

UI

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Oct 17, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "canvas-bug"3. Select "card_inventory_page" and disable "Canvas" component... Read more

2
votes
By Design

Reflection Probes don't blend smoothly on iOS and Android

Global Illumination

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Nov 05, 2016

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Version/s: 5.4.1f1

Smooth Reflection Probe transitions do not work on iOS and Android and on the Editor when switched to these platforms. Steps to repr... Read more

0
votes
Won't Fix

Clicking on the assigned by default "Lightmap Parameters" pings "Assets"...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Create a new HDRP Project2. In the Project window, right-click -> Create -> Rendering -> Lighting Setti... Read more

0
votes
Fixed

[URP] Project does not compile when the com.unity.modules.animation pack...

Package: Scriptable Render Pipeline Universal

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Mar 11, 2020

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Version/s: 7.1.1

Reproduction steps:1. Open the attached "1227068.zip" project and observe the Console window Expected result: The project compiles a... Read more

0
votes
Fixed

[DX12] Fix nullptr access in some functions of BufferD3D12.h

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Aug 27, 2025

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Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more

0
votes
Won't Fix

RectMask2D has a small amount of padding on the edges

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Jul 29, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

How to reproduce:1. Open the attached project (“case_1329008-RectMask2DBug2020.zip“)2. Open Scene “SampleScene”3. Observe the Game v... Read more

0
votes
By Design

9-Sliced Sprites do not scale correctly in UI Toolkit when Sprite Asset ...

Package: UI Toolkit

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Nov 29, 2021

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Version/s: Built-in

Reproduction steps:1. Open user-submitted project2. Enter Play Mode Expected result: Two panels with identical backgrounds are displ... Read more

0
votes
Not Reproducible

OSX Standalone Icon is distorted

MacOS

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Sep 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project2. Go to build settings3. Build it for MAC Standalone4. Open the built project5. Pay... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

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Mar 08, 2017

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Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more

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