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[Android/Multiscreen] App crashes on attempt to init external display
Not device specific. STR 0. Connect to your android device second screen, eother oever MHL cable or using ChromeCast 1. build and r... Read more
[VR] switching stereo rendering during playback causes rendering issues
if the stereo rendering method is changed during playback rendering issues occur. Read more
[Android] Unaccounted time between:PlayerEndOffFrame and InputProcess wh...
Steps to reproduce: 1) Download attached project 'MotoG4.zip' and open in Unity 2) Make sure 'Development Build' and Autoconnect P... Read more
When hitting apply on prefab with rigidbody attached, freeze rotation pa...
Reproduction steps: 1. Open the attached project 2. Select the cube in the hierarchy 3. Check any two of the "freeze rotation" param... Read more
Debug.logger is the fault autocomplete instead of .Log
To reproduce: 1. Add new script to project 2. Open script 3. Type debug.lo( Actual result: Debug.Logger appears Expected: Debug.... Read more
Shader problem gives "Too many texture interpolators" error
To reproduce: 1. Load the texarray-test project. 2. Load the main.unity scene. 3. Open Assets/TextureArraySplatLayered.shader in a ... Read more
Crash in TextureForClass when loading project
To reproduced: 1. Load attached project 2. Editor crashes Reproducible: 5.6.0a3, 5.5.0f1, 5.5.0b4 Not reproducible: 5.4.2p3 Read more
WebGL build fails when folder names inside project contains . and _
To reproduce: 1. Create new project in C:\ directory 2. Import Facebook SDK 3. Build and run project 4. Notice that build fails w... Read more
Asset Store freezes for some time while opening [only on macOS Sierra]
To reproduce: 1. Create new project 2. Open asset store Expected result: asset store will open as fast as in windows or macOS X. Ac... Read more
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