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Standalone Player has highly unstable frame times when Dynamic GI, movin...
How to reproduce:1. Open attached project2. Build and Run Windows Standalone Player3. Adjust the slider in the right bottom corner o... Read more
Standalone builds do not include instanced Terrain shaders if the Terrai...
How to reproduce:1. Open the user-submitted project ("terrainbug.zip")2. Open the "SampleScene" and enter Play Mode3. Observe the In... Read more
[Video] Importing ARCore SDK for Unity 1.7.0 package crashes Editor when...
How to reproduce:1. Create a new project2. In Unity select Assets > Import Package > Custom Package3. Import the video.package... Read more
[BuildReport] summary.result in IPostprocessBuildWithReport always retur...
How to reproduce:1. Open the user-submitted project ("IPostprocessBuildWithReportBug.zip")2. Click Build -> Test Build3. Observe ... Read more
Unknown error occurs when trying to load metadata from library folder wh...
To reproduce:1. Open attached project2. Open "Main Level" Scene3. See console for the error Actual result: The unknown error appears... Read more
Missing Editor folder in PackageManager directory if installed through D...
To reproduce:Simply run the Editor You will get errors that manifest.json is missing Upon closer inspection, you can see that whole ... Read more
[HDRP] Camera preview shows Scene window gizmos
How to reproduce:1. Open the attached "case_1132540-PreviewCameraGizmo" project2. Open the "EnemyTestScene" scene3. Select the Camer... Read more
Shader code fails to be Generated when Graphics API set on OpenGLES20
To reproduce: 1. Download attached project and open it in Unity2. Open "SampleScene" scene3. In the Project window select "test.shad... Read more
[HDRP] Area Lights are serialized incorrectly when using HD Render Pipeline
Addition: Tube and Rectangle are types are also serialized as Point typeArea Light type: Disc also is not serialized correctly (repr... Read more
[Realtime GI][Mobile] Some part of environment lighting is missed on mob...
To reproduce:1. Use [Lighting] Mobile FTP project or use project attached by QA2. Bake lighting for Realtime scene3. Build and launc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene