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1
votes
Fixed

[iOS, Android] Manually baked Lightmap is too bright on a device

Android

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Nov 16, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1) Download attached project 'LightningBug' and open in Unity 2) Build and run 'SceneLight' scene on a device 3)... Read more

0
votes
Fixed

Missleading error message when the ScriptableObject is used with abstrac...

Scripting

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Nov 10, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the attached project (ScriptableObjectCreateAssetMenuIssue.zip); 2. Go to the AssetMenu; 3. Try to creat... Read more

0
votes
By Design

Custom Surface Shader (instanced) Not Evaluating SH Probes

Shaders

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Nov 15, 2016

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Version/s: 5.4.2f2

Reproduction steps: 1. Open the attached project (lighting problem repro.zip); 2. Open the scene "lighting issues.unity"; 3. In the ... Read more

0
votes
Not Reproducible

[Standard Assets] Toon Shading materials with outline are broken in 1.1.1

--

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Nov 20, 2016

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Version/s: 5.5.0b10

Steps to reproduce: 1. Open any Unity project 2. Import "Effects" package from standard assets and select "Toon Shading" folder (1.1... Read more

0
votes
Fixed

Scaling Parent of Non-Orthonormal CapsuleCollider2D Results in Instant C...

Physics2D

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Nov 21, 2016

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Version/s:

When a CapsuleCollider2D is a child of some parent and has off-axis rotation, if that parent is scaled to 0 along some axis then the... Read more

0
votes
By Design

The project which build for WebGL, doesn't load second scene

WebGL

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Nov 21, 2016

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Version/s: 5.4.1f1

When the project is built for WebGL, the Meniu window is shown up. When you press the button "Start Game", a new window shows up for... Read more

2
votes
Fixed

RMB click in 'Project' window causes slow memory leak

MacOS

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Nov 12, 2016

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Version/s: 5.4.2f2

To reproduce: 1. Open activity monitor 2. Create new project 3. Click RMB and in assets folder(project window) and hold 'option' ke... Read more

8
votes
By Design

Occlusion Culling doesn't work for additively loaded scene if original s...

Camera

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Nov 16, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project 2. Open scene "Winterlandscape/main_scene" 3. Notice that it has OC baked 4. Open up "... Read more

0
votes
By Design

Animation with "stepped" frames interpolates between frames when animate...

Animation

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Nov 21, 2016

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Version/s: 5.4.2f2

When we have animation for child component with stepped frames (see Frames.png), these frames doesn't act as stepped frames and some... Read more

0
votes
Fixed

[FrameDebugger][GL] Frame Debugger doesn't render mixed draw calls/asser...

Graphics - General

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Nov 21, 2016

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Version/s: 5.6.0a3

Steps to repro: 1. Open attached project and 'test' scene on OSX; 2. Open Frame Debugger (Window -> Frame Debugger) and click 'Ena... Read more

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