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Tools shortcuts are active when typing into input fields in the editor
How to reproduce: 1. Create new Unity project 2. Create a new GameObject in the Hierarchy 3. In the inspector try to change its name... Read more
[Memory] 1 MB increase in RuntimeInitialize() memory due to TempBackgrou...
Reproduction steps: 1. Open the attached project "EmptyProject"; 2. Build the iOS project and open it through XCode; 3. Hold down th... Read more
[iOS] Xcode compiler errors unknown type name bool in UnityInterface.h
To reproduce: 1. Open attached project "XcodeCompileErrors.zip" 2. Build for iOS 3. Run build with Xcode to iOS device Expected res... Read more
Profiling the Editor in "Timeline" display mode throws an error
Steps: 1) Open the Profiler window 2) Make sure you're in "Timeline" display mode 3) Click on "Profiler Editor" Observe the error ... Read more
[iOS] Replacing Development build fails if project was built and deploye...
How to reproduce: 1. Open the attached project 2. Make sure Development build is enabled 3. Build Sample Scene 4. Build and Run crea... Read more
[Android][VR] Virtual Reality Splash screen doesn't show up when using c...
Steps to reproduce: 1. Open user attached project 2. Go to Player Settings 3. In Splash Image dropdown add OculusLogo.png(1637x1640)... Read more
Android build crashes when using Proguard or Gradle (Experimental) in th...
To reproduce: 1. Open the project, attached by the user (BustedAndroidBuild.zip) 2. In the Player Settings -> Other Settings Minify... Read more
Renaming an asset/folder doesn't allow selective publishing
Assets/Folders can' be selectively published from the project window if they are renamed. Steps to reproduce: 1. Create/Open a proj... Read more
Collaborate asks to republish material on restarting the editor
Collaborate asks to republish material on restarting the editor if reverted back to old commit and then restored back to lastest St... Read more
[Android] Cannot enter any punctuation symbols into Input Field except t...
To reproduce: 1. Open the project, attached by the user (AndroidKeyboardTest.zip) 2. Build and Run the project on the device 3. Tou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion