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0
votes
By Design

SystemInfo.supportsComputeShaders returns true on Windows when launched ...

OpenGL

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Aug 25, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. open User's attached project 2. attach script "supportsCompute" to one of the game objects 3. check Console ... Read more

0
votes
Fixed

[iOS] Texture2D.ReadPixels reads pixels from incorrect position with Met...

iOS

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Aug 25, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1) Open the attached project. 2) Build for iOS using Metal as Graphics API. 3) Run the build on a device via Xco... Read more

0
votes
By Design

NullReferenceException when using EditorWindow.mouseOverWindow.

IMGUI

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Aug 26, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open user attached project. 2. Open scene 'hgf' 3. If 'Windowm8' is not already open, open Window > Repeat Butt... Read more

0
votes
Duplicate

Using ICE Creature Control asset for animation and calling getActionCont...

Animation

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Aug 26, 2016

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Version/s: 5.4.0p2

Steps to reproduce: 1- enter the Scene named "TestAction". 2- run the scene 3- keep clicking key "Alpha1" - unity will crash. Prob... Read more

1
votes
Won't Fix

[VR] VR-Splash affects start awake order

XR SDK

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Aug 19, 2016

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Version/s: 5.4.0f3

Reproduction steps : 1. Download and open attached project 2. Build with virtual reality supported, including all scenes 3. Run the ... Read more

4
votes
Won't Fix

[Standalone] Cursor.visible = false is still visible on secondary monitor.

Window management

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Aug 25, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open attached project 2. Build standalone version of 'Test Map' scene 3. Launch build (Preferably with shortcu... Read more

0
votes
Won't Fix

RectMask2D stops masking the object when Pivot X is zero and mask's widt...

UI

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Aug 26, 2016

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Version/s: 5.4.0p3

Steps to reproduce the issue: 1. Download and open attached project. 2. Open scene named "RectMaskIssue". 3. Select game object name... Read more

0
votes
Fixed

KeyNotFoundException on adding prefab to the scene

Scene/Game View

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Aug 26, 2016

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Version/s: 5.5.0b1

Reproduces on both Mac and Windows On adding new created prefab to the scene we get: "KeyNotFoundException: The given key was not p... Read more

0
votes
Fixed

Missing a way to read/get VectorArray after using SetVectorArray

Terrain

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Aug 24, 2016

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Version/s: 5.4.0f3

Missing a way to read/get VectorArray after using SetVectorArray Since 5.4 uniform shader arrays are set using new API, but some fu... Read more

0
votes
Fixed

Opening a pre-unity 5.5 project using Deferred rendering with unity 5.5b...

Graphics - General

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Aug 26, 2016

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Version/s:

editor/graphics-settings fd1b6bd03a84 de0132b0832f Read more

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