Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b1
Issue ID
826474
Regression
Yes
KeyNotFoundException on adding prefab to the scene
Reproduces on both Mac and Windows
On adding new created prefab to the scene we get:
"KeyNotFoundException: The given key was not present in the dictionary."
1 Create new project
2 Create Cube and drag it to Project view to create prefab.
3 Delete the Cube object from the Hierarchy.
4 Drag the Cube prefab from the project view to the scene view.
(please see attached video)
Actual result: Exception appears in the Console:
"KeyNotFoundException: The given key was not present in the dictionary.
System.Collections.Generic.Dictionary`2[UnityEngine.Object,UnityEditor.EditorWrapper].get_Item (UnityEngine.Object key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151) ... "
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment