Search Issue Tracker
Error pops up when second player connects to a hosted game and additiona...
How to reproduce: 1. Open attached Unity project "PersistentNetworkObjectBug" 2. Select File --> Build And Run 3. Build and Run 4. P... Read more
[PLM] Editor crashes while baking after removing terrain trees and switc...
Steps to repro: 1. Open attached project and 't1' scene on Windows; 2. In the Hierarchy select 'Terrain' gameobject; 3. In the Insp... Read more
[PLM] Slow baking performance with LODs
In Progressive Lightmapper, adding LODs to Mesh Renderers drops the baking performance radically. This issue is much more pronounced... Read more
Render texture renders black when resolution line count is higher than 2731
Reproduction steps: 1. Open repro project attached in comment 2. Open scene "PackingTest", hit play 3. Select object "AppManager" an... Read more
Scene View camera stops in place for a moment while quickly reversing Sc...
How to reproduce: 1. Open Unity, create or open a project 2. Move the Scene View camera a single direction then quickly reverse to t... Read more
[Linux] Importing car paint asset causes unclearable 'Out of memory! Fat...
Steps to repro 1. Create a new project on Linux 2. Go to asset store and download asset: Car paint pro - By Beffio 3. Import and wa... Read more
[Android][Vulkan] Activity window dies when app is paused
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Vulkan in the Player Setting... Read more
UI/Lit Shader issues with HDRP
When opeming the Sample UI Project form the Asset store, I noticed that the UI Lit shader is always pink. No error comes up in the c... Read more
Standard shader deferred pass does not have a variant for just "UNITY_HD...
When trying to manually render objects via command buffers in an AfterGBuffer pass, it's not possible to do that properly when HDR i... Read more
[2018.1] ColorSpace's default setting is changed from Gamma to Linear
To reproduce: 1. Open Unity and create a New Project 2. Open Player settings and inspect Color Space default setting Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map