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[Linux] Importing car paint asset causes unclearable 'Out of memory! Fat...
Steps to repro 1. Create a new project on Linux 2. Go to asset store and download asset: Car paint pro - By Beffio 3. Import and wa... Read more
[Android][Vulkan] Activity window dies when app is paused
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Vulkan in the Player Setting... Read more
UI/Lit Shader issues with HDRP
When opeming the Sample UI Project form the Asset store, I noticed that the UI Lit shader is always pink. No error comes up in the c... Read more
Standard shader deferred pass does not have a variant for just "UNITY_HD...
When trying to manually render objects via command buffers in an AfterGBuffer pass, it's not possible to do that properly when HDR i... Read more
[2018.1] ColorSpace's default setting is changed from Gamma to Linear
To reproduce: 1. Open Unity and create a New Project 2. Open Player settings and inspect Color Space default setting Expected resu... Read more
[UI] RectTransform gizmo bounds are not rotated along with element when ...
How to reproduce: 1. Create any UI element 2. Drag to rotate the Rect Transform bounds 3. Set the Z-rotation of the Rect Transform t... Read more
Animation starts from the middle when it is attached to a Blend Tree tha...
How to reproduce: 1. Open attached project(ReproProject.zip) 2. Enter play mode 3. Look at the cubes in the Scene or Game View Expe... Read more
CalculateGlobalRotation crashes when entering to Play mode
To reproduce: 1. Download attached project "Parkour.zip" and open in Unity 2. Open "Main" scene 3. Enter Play mode Expected Result... Read more
Reset() is called before OnEnable() when attaching a script to a GameObject
How to reproduce: 1. Open attached project (TestAssets2018.1.zip) 2. Attach the "Test" script to any GameObject present in the scene... Read more
[UWP] Player will not boot if a non-development build is made while Scri...
In the UWP Build Settings, if you turn on both Development Build and Script Debugging and then disable Development Build, the Script... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1