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Editor crashes when using terrainData.splatPrototypes and Terrain's laye...
How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Editor enters Play ModeActual result: Editor crashes ... Read more
[2018.3][Windows] 0 Item GenericMenu throws Error while in Play mode
To reproduce: 1. Download attached project “New Unity Project (6).zip" and open in Unity2. Open “SampleScene” scene3. Select Tools &... Read more
[IL2CPP] Build generates incorrect code when using MarshalAsAttribute on...
Steps to reproduce:1. Download 1115412_repro.zip project2. Switch platform to UWP and build project3. Open Visual Studios solution4.... Read more
Game view goes to 1.25x when entering play mode
Steps to reproduce:1. Open attached "JobSystemCookBook_Branch1" project2. Enter play mode on "AccelerationExample1" scene3. Notice h... Read more
[ShaderGraph] Editor crashes after saving changes made to shader while i...
How to reproduce:1. Open user attached project2. Enter play mode3. Open "ground" shader and make changes4. Click "save asset" button... Read more
Assertion failed on expression: 'm_Memory.renderTexture Bytes >= 0' erro...
How to reproduce:1. Open attached project2. Create UI > Image3. Enable Color Picker for the Image Reproducible with: 2018.3.2f1, ... Read more
Destroying and recreating material of RawImage crashes on Scripting::Scr...
How to reproduce:1. Open the user-submitted project ("RawImageCrash.zip") and open the "main" scene2. Enter Play mode and click "Sho... Read more
[Linux] Focus cannot be properly gained on play mode, making keyboard in...
To reproduce:1) Open the attached project and _Complete_Game scene2) Play it3) Try to use arrow keys to move Expected: Character mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets