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Broken text PPtr in file errors thrown when upgrading project or reimpor...
Open the attached project and reimport all assets in it. Lots of "Broken text in PPtr" errors are going to be shown. This is a regre... Read more
[Android] Playing a video without a delay after another video has ended ...
Playing a video without a delay after another video has ended doesn't always work on Android Read more
[iOS] Can't build and run with latest Xcode update (7.1)
-e: see title, says I have to do it manually (which works) because my version is not in the compatibility list -repro:--get latest x... Read more
Calling GUI methods in Update crashes the editor
Add the following code to the Update method of a new script: if (GUI.Button (new Rect (20, 20, 60, 20), "Test")) {} Attach the scrip... Read more
[Graphics]Particles are occluded behind any gameobject
What happened: The particles are being rendered behind objects with the mesh renderer components; However, the particles in the scen... Read more
[Substance] ProceduralMaterial.isProcessing always returns true when clo...
ProceduralMaterial.isProcessing always returns true when it's cloned with the Renderer.material property. This issue only reproduces... Read more
Warning shows random transitions depending which one is open in animator...
How to reproduce:1. Open the attached project2. Open IevaScene3. There should be a warning about "Asset 'Character': Transition in s... Read more
After deleting layer and clicking undo transitions are missing
How to reproduce:1. Open the atached project2. Open directional light controller in animator window3. Check what is in both layers4.... Read more
[tvOS] Calling PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTar...
To Reproduce: 1. Open the attached project and click "Test/Bug" in the menu to call: PlayerSettings.SetScriptingDefineSymbolsForGrou... Read more
Material substance is still present in the built application with Load B...
Steps to reproduce: 1. Open attached project2. Open 'Isaac_SubstanceTest' scene3. Make sure 'sphere' material has Load Behaviour set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message