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[2018.1][Shaders] No matching 4 parameter intrinsic function for tex2D o...
To reproduce: 1. Open repro project 2. Select 'MicroSplat 1' shader Expected: shader will work without any errors Actual: 'Shader e... Read more
[TextMesh] Orange Object outline appears when Text Mesh is set to certai...
Steps to reproduce: 1. Open the supplied project 2. In the "Test" Scene double-click "GameObject" to center on it 3. Open the Scene ... Read more
Playmode tint ignores certain parts of the Editor when entering Play mode
Steps to reproduce: 1. Open any project 2. Go to Preferences -> Colors -> Playmode tint and set it to black 3. Start opening any w... Read more
UNITY_DEVELOPMENT not working in UWP .Net build
How to reproduce: 1. Download attached project file 2. Change platform to UWP and backend to .Net 3. In Build Settings check Unity "... Read more
Editor Window is resized to half of the vertical screen after the Editor...
To reproduce (Requires two monitor setup ): 1. Open the Editor 2. Undock Inspector window, move it to the vertical monitor (make su... Read more
Editor with custom theme crashes when closing with WinScreenSetup::SetWi...
How to reproduce: 1. Open attached project "Forest Survival" 2. Close Editor Expected result: Editor closes Actual result: Editor c... Read more
Editor crashes when a spawnable prefab in the Network Manager doesn't ha...
To reproduce: 1. Open the project, attached by the user (MFPS.zip) 2. Open the "Game Scene" scene 3. Enter Play mode 4. Press Lan H... Read more
[iOS] crash in "`main(argc=1, argv=0x000000016fdd7980) at main.mm:33" us...
Unity crashes in the SplashScreen.mm code when ShowSplashScreen() calls [_controller create: window] because UIViewController doesn'... Read more
Build button is disabled and warning message appears for linear colorspa...
Build button is disabled and a warning message appears for linear colorspace if OpenGLS2 is included in the Graphics API list and is... Read more
[iOS]Assigning a base.MethodName to a System.Action leads to calling a m...
To reproduce: 1. Open users attached project "Bugreport.zip" 2. Open Start.unity scene 3. Enter play mode 4. Observe the console Sub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1