Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.1p4
Issue ID
1024954
Regression
No
[TextMesh] Orange Object outline appears when Text Mesh is set to certain colors
Steps to reproduce:
1. Open the supplied project
2. In the "Test" Scene double-click "GameObject" to center on it
3. Open the Scene window
4. Start changing the Color under Text Mesh Component in the Inspector window (preferably in the darker areas)
Expected: Orange outline is either shown all the time or never
Actual: Orange outline is only shown on certain darker colors
Reproduced in: 5.6.5p3, 2017.1.3p3, 2017.2.2p3, 2017.4.1f1, 2018.1.0f1, 2018.2.0a9
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lights on Renderer Features break when rendering at lower resolution with "Forward+" Rendering Path
- [Android] High GPU usage is reported when the device is rotated into landscape orientation and the application is Vsync bound
- Aspect ratio toolbar doesn’t have tooltip to display contextual help or information when hovering over it
- Particle System isn't playing in Play Mode when it's out of view in Scene view, Simulation Space is set to "World", and Culling mode is set to "Pause and Catch-up"
- [Android] GameObject not rendered when rendering is performed with the help of "BatchRendererGroup"
terainfo04
Oct 13, 2020 08:48
certificateattestaion.co.in/apostille.php sellgoldndiamond.com cashgolddelhi.com vaidicvaastu.com vastu-shastra.com vastu-india.com cpmsystems.in sexologistindelhi.com itsmyurls.com/aganujgold instapaper.com/p/aganujgold intensedebate.com/people/aganujgold wishlistr.com/aganujgold list.ly/list/402I-buy-and-sell-cash-for-gold tinyurl.com/y3t767xk tinyurl.com/yyzdv74f