Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0f3
Issue ID
994351
Regression
No
UNITY_DEVELOPMENT not working in UWP .Net build
How to reproduce:
1. Download attached project file
2. Change platform to UWP and backend to .Net
3. In Build Settings check Unity "C# project" and "Development build"
4. Build
5. Open and Build Visual Studio solution
Actual result: In Visual Studio, the Conditional Compilations list for the Project's Project Properties does not have the UNITY_DEVELOPMENT flag set.
Reproduced with:2017.1.3p3, 2017.2.2p3, 2017.4.1f1, 2018.1.0f1
Unable to test on 2018.2.0b9, because of an issue with "C# project" checkmark and TextmeshPro
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
shubhamswaraj2021
Aug 19, 2020 13:40
good one <a href="https://www.lyricsauto.com">lyricsauto</a>