Search Issue Tracker
[Substances] In linear color space after calling RebuildTextures() on a ...
Reproduction steps:1. Open attached project "RebuildInstanceBug"2. Open scene "bug"3. Observe the Game window4. Enter Play mode--- Y... Read more
Mecanim sub-state transition copy and paste crashes editor on play at Cr...
How to reproduce:1. Open the attached project2. Open and play Scene scene3. Unity will crash or1. Create a controller with a substat... Read more
It is not possible to share Shadow maps between two cameras
How to reproduce: 1. Open attached project2. Open scene shadowtest.unity- Observe how in the game view, the Sphere does not cast a s... Read more
[tvOS][iOS] Application not paused when calling Social.localUser.Authent...
To Reproduce: 1. Deploy the attached project an iOS device or the AppleTV (set 'Enabled Touch Controls' to true on 'GameCenterTest' ... Read more
[iOS][tvOS] ShowDefaultAchievementCompletionBanner not working
Achievement banners are never shown even after calling GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true) To Reproduce:... Read more
Objects in hierarchy are no longer expanded when returning from maximize...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Notice that Game view has "Maximize on play" enabled4. Expand "T... Read more
InvalidProgramException: Invalid IL code when using SyncListStruct where...
Steps to reproduce: 1. Open attached project2. Open scene SyncListTest3. Run scene4. Press "Lan Host"5. Open console and notice Inva... Read more
Mute audio option state isn't saved and is always disabled when editor i...
This works in current trunk version, no idea when it was fixed, but probably quite a long time ago. Read more
[LoadLevel] in standalone causes lightmaps to become brighter when in Li...
To reproduce:1. Open attached project.2. Bake lightmap3. Build to windows4. Run the build5. Observe the space between the two cubes,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis