Search Issue Tracker
Fixed in 5.2.4
Votes
0
Found in
5.1.4b18
Issue ID
738722
Regression
No
[iOS][tvOS] ShowDefaultAchievementCompletionBanner not working
Achievement banners are never shown even after calling GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true)
To Reproduce:
1. Deploy the attached project an iOS device or the AppleTV (set 'Enabled Touch Controls' to true on 'GameCenterTest' component if testing on iOS).
2. Click 'Authenticate User' and enter '100' in text field or swipe the touchpad.
3. Click 'ReportProgress' observe that progress for the achievement is reported successfully and it's shown as completed in 'AchievementUI' but the CompletionBanner is never shown.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
- Caret is incorrectly offset when naming a file with a lot of characters in the Project window
- Point Cache window displays incorrect title “pCache” instead of full “Point Cache”
Add comment