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Motion vectors return wrong values if Shaders have "_Render_Camera_Motio...
1. Open the attached project 2. Open the "Scene" scene 3. Open the "StereoMotionVectorsTest.cs" script 4. Line 52 - 62, uncomment th... Read more
[Physics] RaycastHit.transform does not match RaycastHit.collider.transf...
Reproduction steps: 1. Open the attached project ( 5.5b8_test.zip); 2. Open the "m.unity" scene; 3. Enter a play mode; 4. Observe th... Read more
[Android] Gradle build system fails build because it requires older 6.0 ...
How to reproduce: 1. Make sure that Android SDK 6.0 is deleted 2. Open the attached project (it is empty) 3. Set build system to Gr... Read more
Crash after exiting play mode on 2D Platformer (A$ sample project)
Crash after exiting play mode on 2D Platformer (A$ sample project) Steps to Repro: 1. open the Unity 2D Platformer 3.0 project fr... Read more
Sprites from external folder are copied into Assets before they are actu...
Sprites from external folder are copied into Assets before they are actually placed into Scene View Steps to Repro: 1. create a ne... Read more
Error when exiting play mode for 2D Scrolling Shooter (Unity A$ 2D Pack ...
Error when exiting play mode for 2D Scrolling Shooter (Unity A$ 2D Pack 2.0) Steps to Repro: 1. import the Unity 2D Pack 2.0 from... Read more
Setting textureType on TextureImporter resets sprite mode to single
Steps to reproduce: 1. Open the project 2. Change the Sprite mode to "Multiple" 3. Click "Apply" OR 1. Open the project 2. Change th... Read more
Android and Xcode settings in preferences disappear after build refreshe...
How to reproduce: 1. Make sure that you have Android or iOS module downloaded 2. Create a new project 3. Open preferences and leave ... Read more
Error "Screen position out of view frustum" when Scene is zoomed past a ...
Steps to reproduce: 1. Open an empty project 2. Use mouse's scroll wheel to zoom in as much as possible Expected: at some point you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
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- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled