Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2018.3.0f1
2018.3.2f1
Issue ID
1122902
Regression
Yes
[iOS] Setting Screen.autorotateToLandscapeX causes the next attempt to open Safari to immediately return to Unity silently
To reproduce:
1. Download attached project "SafariView Repro.zip" and open in Unity
2. Open "SampleScene" scene
3. Build for iOS
4. Deploy the Xcode project to iOS Device
5. Press the "Set landscape left" button
6. Press the "Set landscape right" button
7. Press the "Launch SafariView" button
Expected results: SafariView stays on Safari and did not return to Unity
Actual results: SafariView returns immediately to Unity the first time it is used after setting Screen.autorotateToLandscapeX properties
Notes:
- Could not check on Android, because Plugin was made for iOS platform
Tested with:
- iPhone 7 Plus, iOS: 12.0 - Reproduced
- iPhone X, iOS: 11.3.1 - Reproduced
Reproduced on Unity 2018.3.0f1, 2018.3.7f1, 2019.1.0b5 and 2019.2.0a6
Not reproduced on Unity 2018.2.20f1 and 2018.3.0b11
Regression on Unity 2018.3.0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment