Search Issue Tracker

0
votes
Fixed

[Animation] BlendTree overlaps and hides another Blendtree on adding the...

Animation

-

Oct 22, 2019

-

Version/s: 2019.3.0b8

BlendTree overlaps and hides another Blendtree on adding the Motion Field. Unable to select other Blend Tree once it is hidden. Step... Read more

0
votes
Fixed

Director built-in module is not displayed as a dependency for the Timeli...

Package: Timeline

-

Mar 23, 2020

-

Version/s: preview.2 - 1.4.0

How to reproduce:1. Create a new Unity project2. Open the Package Manager3. Make sure Advanced > Show dependencies is enabled4. S... Read more

2
votes
Fixed

[Mobile] Bundle identifier is reset to the default when upgrading the pr...

iOS

-

Mar 07, 2020

-

Version/s: 2019.1.0a11, 2019.3.4f1

How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more

0
votes
Fixed

[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...

Vulkan

-

Apr 15, 2022

-

Version/s: 2022.1.0a8, 2022.2

Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more

0
votes
Fix In Review

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

-

Apr 22, 2022

-

Version/s: 2022.2.2a12

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

0
votes
Active

Outdoors Volume is incorrectly set to Local in 3D Sample Scene (URP) Tut...

Package: Tutorial Framework

-

Nov 13, 2024

-

Version/s: 3.1.3

How to reproduce:1. Create a new project using 3D Sample Scenes (URP)2. Select Graphical features from the Tutorials panel3. Select ... Read more

0
votes
Duplicate

[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...

Global Illumination

-

Sep 29, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "00-Main" and run it3. Press "1" to additively load scene "01-Additive1"4.... Read more

0
votes
Not Reproducible

Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...

Shader System

-

Aug 11, 2020

-

Version/s: 2019.3, 2019.3.9f1

How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more

0
votes
Fixed

Windows build crashes when closing executable with non native resolution...

Graphics - General

-

Oct 31, 2016

-

Version/s: 5.4.2p2

Reproduction steps:1. Create new poject2. Go to Build Settings&gt;Player Settings3. In Other Settings panel, uncheck "Auto Graphics ... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

-

Mar 16, 2015

-

Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.