Search Issue Tracker
Stall with Particle Systems on a second Camera
Having a particle system on a second (not main) camera causes a stall on the main thread. Reproduction Steps:1. Build & Run the ... Read more
Crash on GameObject::WillDestroyGameObject after Destroy() and Applicati...
How to reproduce:1. Open attached Unity project "Sergio_Almodovar.zip"2. Build game3. Play the game4. Collide with an enemy (white b... Read more
[Exclusive] Window size is gradually increasing when switching between f...
Steps to reproduce: 1. Create new project2. Set full screen mode to Exclusive3. Build and run 800x480 windowed player4. Hold alt and... Read more
[Exclusive] Exiting fullscreen mode corners window in top left instead o...
Steps to reproduce: 1. Create new project2. Set full screen mode to Exclusive3. Build and run 800x480 windowed player4. Enter and ex... Read more
[Editor] Compilation error in the editor code after a failed platform sp...
Steps to reproduce:1. Open the attached project(CompilationError.zip)2. Build for Windows Standalone (x64) -> There build should ... Read more
3D Gizmos relative scale does not adjust when Zooming in/out
Steps to reproduce:1. Open attached Unity Project "Test2d"2. Load Scene "Test2D"3. Zoom in until the red Icon in the viewport disapp... Read more
Blur and Flare shader has 2 lines overwriting a parameter
Steps to reproduce:1. Download the Legacy Image effects Package2. Open the Blur and Flare shader Expected result: single line for se... Read more
Sprite Mode is blank after changing texture type via script
To reproduce: 1. Open the project, attached by the tester (blankSpriteMode.zip)2. Import some kind of PNG image3. Rename it "image"4... Read more
Multiple draw calls for the identical meshes when GPU Instancing is enabled
How to reproduce:1. Open attached Unity project "GPUInstancingBug"2. Load scene "GPUInstancingBug"3. Generate Lighting4. Open Window... Read more
AudioSource causes volume bump when being re-enabled
To reproduce:1. Open the "scene" scene in the attached project2. Select the "GameObject" from the Hierarchy3. Enter the Play mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List