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1
votes
Fixed

[iOS] Video is closed when switching from control setting minimal -> ful...

iOS

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Oct 16, 2015

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Version/s: 5.2.2f1

To Reproduce: 1. Deployt the attached project.2. Click 'Video : Minimal"3. Click the button in the lower right corner to change cont... Read more

0
votes
Fixed

[MeshAPI]Memory leak with procedural Mesh

Graphics - General

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Oct 15, 2015

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Version/s: 5.3.0b2

How to reproduce:1. Open the attached project2. Open Bug scene-There is this documentations script http://docs.unity3d.com/ScriptRef... Read more

0
votes
Fixed

[OSX][AMD-only][GLLEGACY] Deferred rendering causes lots of artifacts an...

OpenGL

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Oct 16, 2015

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Version/s: 5.3.0b2

Deferred rendering on editor causes serious artifacts, shadows are not shown. On player it osx player it crashes. Project Steps: 1. ... Read more

5
votes
Fixed

Prefabs will not save inspector data changes if manipulated by editor sc...

Asset and Scene Management

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Oct 18, 2015

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Version/s: 5.2.1p3

Steps to reproduce:1. Open Project.2. Open scene "Test Scene"3. Click on the gameObject "Cube Prefab" in the Hierarchy.4. Press the ... Read more

7
votes
Postponed

UI Text disappears on editor focus change due to editor DLL

UI

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Oct 18, 2015

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Version/s: 5.3.0b3

How to reproduce:1. Open provided example project2. Open Assets/TestScene.unity3. Double-click "HUD" game object to bring it into vi... Read more

0
votes
Fixed

[AnimatorOverrideController] Override controller created during runtime ...

Animation

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Oct 09, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select "SA_Character_1P_Basepose" in hierarchy4. Notice that it h... Read more

0
votes
Fixed

AssetBundle names not listed in correct alphanumerical order

Editor - Other

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Oct 15, 2015

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Version/s: 5.2.1p1

Steps to reproduce: 1. Open attached project2. Select the 'New Material'3. At the bottom of the Inspector, add 6 asset bundle names ... Read more

4
votes
Fixed

Unity hangs when selecting objects in the scene view

Scene/Game View

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Sep 25, 2015

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Version/s: 5.2.0p1

How to reproduce:1. Download the package from the cloud (link and password provided in the edit)2. Create a new Unity project and ex... Read more

0
votes
Not Reproducible

Memory is continuously allocated when running a build with 'V Sync Count...

Deployment Management

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Oct 19, 2015

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Version/s: 5.3.0b2

Steps to reproduce: 1. Open the attached project2. Build and run the only scene in the project3. When running, open 'Task Manager' (... Read more

0
votes
Fixed

[MixedMode] Static object has dynamic and baked shadows at the same time

Global Illumination

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Oct 05, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Select "Cube" in hierarchy and move it4. Notice that it cast... Read more

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