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Same Build Indices are returned with Scene.buildIndex when Scenes have t...
How to reproduce:1. Open the attached "ReproProject1128653.zip" project2. Open Build Settings3. Note that "Testing" Scenes have diff... Read more
[macOS] FileNotFound exception when trying to open an Animator Controller
How to reproduce:1. Create a new Unity project2. Create a new Animator Controller3. Double-click the newly created Animator Controll... Read more
Previously empty Conditions for an Animation transition cannot be update...
How to reproduce:1. Create a new Unity project2. Create an Animator Controller3. Create two states and a transition between them4. S... Read more
[SRP] UV overlap view is broken both in HDRP and LWRP
Steps to reproduce: 1. Create a new project using either LWRP or HDRP template2. Navigate to the lighting window, and make sure that... Read more
Disabling a NavMeshLink component in the Editor does not correctly remov...
How to reproduce:1. Open the user-submitted project ("NavMeshComponents.zip")2. Click on the "Link" GameObject3. Disable the "NavMes... Read more
Editor crashes with Raycast2DQuery::ReportFixture after editing Tilemap ...
How to reproduce:1. Open attached project "Platformer-01"2. Select several tiles in Tile Palette3. Paint tiles around the Player4. E... Read more
Blackboard Window width and height is set wrong therefore it's not appea...
To reproduce:1. Open attached project2. Edit > Project Settings > Graphics3. Place created Lightweight Render Pipeline Asset4.... Read more
Atlased sprite is never unloaded from editor memory after exiting Play Mode
How to reproduce:1. Open user-submitted project (asset_database_test)2. Enter Play Mode3. Click the 'Load atlased' button4. Exit Pla... Read more
gameObject.SendMessage doesn't accept value as a function argument corre...
How to reproduce:1. Open the user-submitted project ("Unity_2018_3_NET_4_6.zip")2. Enter Play Mode3. Observe the Console Window Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera