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No text field focus on Add Behaviour
Steps to reproduce:0. Create new project.1. Create new script.2. Create an Animator Controller.3. Press on any state.4. Press "Add B... Read more
Audio Low Pass Filter doesn't work on Audio Listener
Audio Low Pass Filter does not work correctly on Audio Listener while on Audio Source it is still working correctly. Steps to reprod... Read more
[iOS][ODR] OnDemandResources.PreloadAsync never reports progress
OnDemandResourcesRequest.progress never report any intermediate values between 0 and 1 after OnDemandResources.PreloadAsync is calle... Read more
Custom shadered image is not rendered while in a parent's mask
Repro steps:1) Open the project and Main scene2) Play it and notice only one bar updates3) Select Background->Masked->Panel an... Read more
[OldGUI] GUIText has line spacing is way smaller compared to previous ve...
Steps to reproduce: 1. Open attached project2. Open 'game' scene3. Notice how the smaller line spaces affect the text (for example, ... Read more
Code-created TerrainData marked with "HideFlags.DontSave" crashes editor...
Steps to reproduce:1. Open attached project's scene "Test".2. Exit Unity Editor.3. Editor crashes. Crash is caused by HideFlags.Dont... Read more
[UWP] Deployment canceled by user when build and running
Build and running UWP application from editor, usually ends up with "Deployment canceled by user." error, though nothing was done to... Read more
[SerializedArray] Adding over 2000 elements to a serialized array causes...
To reproduce the issue follow the steps:1. Load "New Unity Project 1" project2. Load "EmptyArray" scene3. Find "keyword" array list ... Read more
Lot of same errors on editor generating network serialization
Recursively defined network structures cause stack overflow in editor when building. Applies to classes derived from MessageBase. Read more
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