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116
votes
Fixed

Materials lose reference to textures if loaded from Asset Bundles

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Aug 26, 2015

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Version/s: 5.1.3f1

How to reproduce: 1. Open attached project2. Open scene Scenes/AtlasedSpriteParticleTest.unity3. Go to Build/AssetBundle4. Play the ... Read more

11
votes
Fixed

[HDRP] NullReferenceException is thrown when a Particle System with Ligh...

Package: Scriptable Render Pipeline HD

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Jul 31, 2019

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Version/s: 6.7.1

How to reproduce:1. Open the "SampleScene" in the attached "case_1173348_HDRP" project2. Make sure HDRP 6.7.1 package is installed3.... Read more

18
votes
Fixed

Physics.Raycast fails when a Capsule Collider at a default position is used

3D Physics

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Nov 21, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a6, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BrokenCapsule.zip” project2. Open the “BrokenRaycast” Scene3. Enter the Play mode4. Observe... Read more

28
votes
Fixed

[AssetDatabase2] Editor encounters an endless recursion when importing a...

Asset - Database

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Jul 04, 2020

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Version/s: 2019.3.15f1, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Create a new 3D template project2. Import the attached Unity Package file named "Package_1260657" Expected resul... Read more

11
votes
Won't Fix

[iOS] Frame skipping on iOS11 devices

iOS

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Sep 29, 2017

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Version/s: 5.6.3f1

The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10).Devices, where the p... Read more

12
votes
Fixed

Editor crashes when examinating values in debugger with .NET 4.6

Mono

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Jul 04, 2017

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Version/s: 2017.1.0f1

Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more

31
votes
Fixed

LOD Group renderers incorrectly retain their asset path when instantiate...

Asset - Database

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more

15
votes
Fixed

Crash in GenerateCombinedDynamicVisibleListJob

Deployment Management

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Feb 19, 2017

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Version/s: 5.5.1f1

To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more

116
votes
Fixed

[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...

Core Runtime

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Jul 05, 2023

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Version/s: 2022.3.19f1, 2023.2.7f1, 2023.3.0b5

How to reproduce:1. Open the "IN_45267" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more

14
votes
Fixed

Editor is lagging when modifying material properties

Graphics - General

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Oct 27, 2018

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Version/s: 2018.3.0b7

How to reproduce:1. Open attached "ForgottenPlayhouse" project2. Select "cardboardwall1" material under Assets/Materials/Cardboard/C... Read more

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