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12
votes
Fixed

OnApplicationQuit method is called before Application.wantsToQuit event ...

Scripting

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Jul 06, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open user's attached "quit_test 2019.4.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Exit Play Mod... Read more

15
votes
Fixed

Unity reports incorrect Textures size in the editor.log after building o...

Deployment Management

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project.2.Select texture "texture" and notice that it's size is 1.3 Mb.3.Go to File->B... Read more

11
votes
Fixed

[HDRP] NullReferenceException is thrown when a Particle System with Ligh...

Package: Scriptable Render Pipeline HD

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Jul 31, 2019

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Version/s: 6.7.1

How to reproduce:1. Open the "SampleScene" in the attached "case_1173348_HDRP" project2. Make sure HDRP 6.7.1 package is installed3.... Read more

28
votes
Fixed

[AssetDatabase2] Editor encounters an endless recursion when importing a...

Asset - Database

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Jul 04, 2020

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Version/s: 2019.3.15f1, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Create a new 3D template project2. Import the attached Unity Package file named "Package_1260657" Expected resul... Read more

62
votes
Fixed

When pressing outside the touchscreen keyboard on Android devices, wasCa...

Android

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Jan 03, 2016

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Version/s: 5.3.1f1

It is impossible to distinguish between pressing "DONE"/"OK" on the touchscreen keyboard and pressing outside the keyboard area on A... Read more

31
votes
Fixed

Unity outputs a warning in a Windows 64bit Standalone Player when using ...

Shaders

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Dec 08, 2018

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Version/s: 2018.3.0b4, 2018.3.0b11, 2019.1.0a1

To reproduce:1. Open attached project2. Build & Run a Windows 64bit Standalone Player3. Open player log file "C:\Users\%UserName... Read more

12
votes
Fixed

Editor crashes when examinating values in debugger with .NET 4.6

Mono

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Jul 04, 2017

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Version/s: 2017.1.0f1

Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more

15
votes
Fixed

Crash in GenerateCombinedDynamicVisibleListJob

Deployment Management

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Feb 19, 2017

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Version/s: 5.5.1f1

To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more

116
votes
Fixed

[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...

Core Runtime

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Jul 05, 2023

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Version/s: 2022.3.19f1, 2023.2.7f1, 2023.3.0b5

How to reproduce:1. Open the "IN_45267" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more

31
votes
Fixed

LOD Group renderers incorrectly retain their asset path when instantiate...

Asset - Database

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more

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