Search Issue Tracker
Alpha channel ignored when using ETC1 compression.
Steps to reproduce: 1. Open attached project "ETC1_Bug.zip" 2. Open "Test" scene 3. Open build settings, switch to Android. 4. Set ... Read more
Image Effects are not updated in Scene view with ImageEffectAllowedInS...
Reproduction steps: 1. Open the project. 2. Open the "Beautify\Demos\Demo1\Demo1" scene 3. Select "Main Camera" gameobject so you ca... Read more
Android IL2CPP - WebRequest.Create fails for HTTP on .Net 2.0 (full)
Reproduction steps: 1) Open user's attached project 2) Make sure that IL2CPP and .NET 2.0 (not subset) are selected 3) Build and run... Read more
Circular code reference in Editor script causes immediate crash without ...
Steps to reproduce: 1. Open user attached project 2. Click on Tools -> ProblemView menu option. Notice that Unity is instantly... Read more
UNetWeaver throws null reference exception when generic type struct is b...
Steps to reproduce: 1. Open "Bugs" project -- Project opens with multiple error messages Results: UNetWeaver throws null reference ... Read more
[iOS] Crash in AGXMetal`AGX::Framebuffer<AGX::G3::Encoders, AGX::G3::Cla...
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Open the Xcode project and go to 'Build Phases' > Expand 'Lin... Read more
Caret position resets in any input field when compiling finishes.
Steps to reproduce: 1. Open attached project "SearchFieldCaretReset.zip" 2. Open "caretReset" scene 3. Open "NewBehaviourScript.cs" ... Read more
WebGL build fails to launch when NetworkView is used and strip engine co...
1. Open my attached project. 2. Select WebGL as build platform. 3. Make sure that strip engine code is enabled. 4. Build and play... Read more
Deactivated gameObject with Animator occurs crash
Steps to reproduce: 1. Open "ProfilerTest" project 2. Play in editor 3. Press Q -- Editor will freeze for a while. Then you will not... Read more
Android + ETC compression removes transparency from animated sprites
Steps to reproduce: 1) Download attached project 'ETC1_Bug.zip' and open in Unity. 2) Open scene 'test'. 3) File >> Build Settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened