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[iOS][Android] Random crashes while debugging with IL2CPP debugger in Vi...
How to reproduce: 1. Open the project uploaded to owncloud or download Survival Shooter from Asset Store 2. Change platform to Andro... Read more
[Metal] [iOS] Rendering artifacts (Skybox is rendered over other objects...
- This issue is not reproducible in 2018.1.9f1, but it should be backported to 2017.4. I couldn't find the original PR. Reproductio... Read more
Setting transform.localPosition on a rigidbody that is the child of anot...
How to reproduce: 1. Open the user-submitted project 2. Enter Play Mode, press the Space key and Pause the Play mode 3. Observe the ... Read more
[OSX] Going into fullscreen with either hotkey or Screen.SetResolution u...
How to reproduce: 1. Open attached project 2. See in Player Settings that it has FullScreen Mode set to 'MaximizedWindow' 3. Build &... Read more
[2018.2] Crash on Transform::InitializeTransformHierarchyRecursive when ...
How to reproduce: 1. Open the "TransformHierarchyAwake_crash.zip" project 2. Open the "Mainscene.unity" scene 3. Press Play Actual ... Read more
WebGL build produces an empty folder when project is located & built ins...
Steps to reproduce: 1. Put any project inside a Dropbox-synced folder 2. Build the project in that same folder for WebGL Expected r... Read more
Capsule Collider created in SpeedTree Editor differs in Unity Editor
When you import a Tree from SpeedTree Editor, the size of the Capsule Collider in Unity Editor does not match the size in the SpeedT... Read more
[Android] Some Mesh triangles are missing on Moto G 4 with OpenGLES3
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe the missing mesh triangles on spheres ... Read more
Editor crashes with GetManagerFromContext: pointer to object of manager ...
Steps to reproduce: 1. Download the repro project and open SceneFramework scene 2. Enter the Play mode 3. Once the menu loads, pres... Read more
Editor throws "get_dataPath is not allowed to be called from a script co...
Editor throws "get_dataPath is not allowed to be called from a script constructor" error on upgrading project from 2018.2 to 2018.3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted