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"Assertion failed on expression:IsNormalized(dir)" errors thrown when ho...
How to reproduce:1. Open the attached "AssertionError" project2. Open "MainMenu" scene and enter playmode3. Hover onto game view Exp... Read more
Stopping of coroutines crashes when exiting Play mode
To reproduce: 1. Download attached project "UNET_FPS.zip" and open in Unity2. Open "MainMenu" scene3. Enter Play mode4. Press "LAN H... Read more
Objects on the 31st Layer will appear into every prefab's preview
To reproduce:1. Open attached Unity project "Template Layer Bug.zip"2. Open scene "31th"3. Click on a Prefab "Prefab" in Project win... Read more
Having a "Layout Group" and a "Content Size Fitter" Dirties the Scene on...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Scene1" Scene and see that it's dirty3. Save the Scene and Re-open it... Read more
Importing high vertex count models throws a warning, splits the mesh eve...
Steps to reproduce:1. Open user attached project2. Reinport the "test_map" model3. Notice a warning come up: "Meshes may not have mo... Read more
[VR]Camera.RenderWithShader() does not place extra rendered objects in t...
Steps to reproduce:1. Download and open the attached project2. Turn on VR in Player settings3. Enter Playmode Expected result: shado... Read more
Asset store package "2D Toolkit" hierarchy menu no longer showing
Asset store package "2D Toolkit" hierarchy menu no longer showing 1. Create a new 2D project2. Open Asset Store3. Download "2D Toolk... Read more
Assertion failed: Invalid parameter pos in Rigidbody.TransformChanged be...
Repro:1. Open attached project2. Load three scenes (Adam_Scene, Lu_Scene, Guard_Scene)3. Run them all4. Wait ~5-8 minutes==>A bun... Read more
Crash in _getFeaturePoints3D while using Visage Tracker
Reproduction steps:1. Open the attached project;2. Try to open the "Jones" scene; Actual results: editor crashes on the scene openin... Read more
Having textures close together results in heavy z-fighting on mobile dev...
Steps to reproduce:1. Download and open the attached project2. Build scene "Evironment" for Android/GearVR3. Play the build4. Look a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS