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Won't Fix
Votes
2
Found in
5.5.1f1
Issue ID
907014
Regression
No
[VR]Camera.RenderWithShader() does not place extra rendered objects in the correct position/offsets according to camera position
Steps to reproduce:
1. Download and open the attached project
2. Turn on VR in Player settings
3. Enter Playmode
Expected result: shadows are rendered around the cube
Actual result: shadows move randomly according to where the headset is positioned
Reproduced on 5.5.3f1, 5.6.0p2, 2017.0b2
Functions used in projects scripts do not exist in 5.4 and below
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Closing due to age and low severity.