Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.6.0f3
Issue ID
906949
Regression
No
Importing high vertex count models throws a warning, splits the mesh even if the vertex limit was not reached
Steps to reproduce:
1. Open user attached project
2. Reinport the "test_map" model
3. Notice a warning come up: "Meshes may not have more than 65534 vertices or triangles at the moment"
4. Select the "test_map" model
5. Check the "Keep Quads" option
6. Notice that the "mesh_0007" is not imported
Expected result: A warning "Meshes with quads can not have more than 65000 vertices or faces" should not come up, checking "Keep Quads" should import the model
Actual result: A warning "Meshes with quads can not have more than 65000 vertices or faces" comes up, checking "Keep Quads" does not import the model
Reproduced in: 2017.1.0b2, 5.6.0p3, 5.5.2p3, 5.4.5p1
Fixed in: 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
Add comment