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Profile Analyzer - Text issues when using 'Verdana' Editor font
How to reproduce:1. Create a new Unity project2. Download and import the Profile Analyzer package3. Capture/Load some data4. Switch ... Read more
Building Addressables from within a IPreprocessBuildWithReport does not ...
Update: The Unity Engine does not support building asset bundles from within a build callback (such as Preprocess). Currently, if yo... Read more
InputAction variables aren't indented accordingly in Inspector window
How to reproduce:1. Open attached project ("Input Editor Visual Bug.zip")2. Open Inspector window3. Select "INSPECTOR VISUAL BUG" Ga... Read more
Package Manager shows incorrect amount of Packages found when reloading ...
How to reproduce:1. Create a new project2. Download "3D Game Kit" and "Terrain Tools" from the Asset store3. Open Package Manager by... Read more
A performance decrease occurs when excluding multiple Profile Analyzer M...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Other] InvalidOperationException error is thrown when accessing Propert...
How to reproduce:1. Open the "SampleScene" in the attached "1236066" project2. Enter Play mode3. Observe the Console Expected result... Read more
[Android] Galaxy S20 freezes after several seconds with animated charact...
Steps to reproduce:1. Open attached project "803118 S20 Crash.zip"1.1 Make sure "GPU Skinning" checkbox in "Player settings" window ... Read more
Scripts are not automatically recompiled after changing the apiCompatibi...
How to reproduce:1. Open user-submitted project (new test ITuple.zip)2. Open the Project Settings > Player window3. Check that th... Read more
[Magic Leap] Magic Leap Plugin under Plug-in Providers doesn't disable o...
The Magic Leap Plug-in under 'Installable Plug-in Providers' does not get disabled in the first attempt when using the XR Plug-in Ma... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when import...
How to reproduce:1. Open the attached project "Case_1229786"2. In the Project window select the "Canyon.fbx" file and reimport it Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled