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[iOS] Camera render order changes when either only MSAA or Metal Editor ...
How to reproduce:1. Open the attached project2. Go to Menu -> File -> Built settings -> Set Graphics APIs to Metal3. Go to ... Read more
FadeGroup UI items are misaligned during transitions
Ex : On changing Dimensions from original in video import settings, Aspect ratio dropdown appears and slides right to get aligned wi... Read more
Component properties get reset when resizing an array in the Inspector w...
Steps to reproduce:1. Open users attached project2. Open "Test" scene3. Expand "Player Pack" Prefab in the Hierarchy window.4. Press... Read more
"PPtr cast failed when dereferencing!" errors when opening an older proj...
How to reproduce:Steps:1. Setup remote Cache server in Unity editor2. Replace the cache5.0 folder on your Cache Server with the atta... Read more
[Scripting] "Opening Project in Non-Matching Editor Installation" warnin...
Creating a new project from command line shows Upgrade warning Steps to reproduce:1. Open Command Prompt or Terminal2. Navigate to t... Read more
Objects are not affected by Realtime GI when used in a multi-scene build
How to reproduce:1. Download attached "test-buildGI-Unity2018.3" project2. Open "Main" Scene3. Drag Scenes "Geometry" and "Lighting"... Read more
Addressables fails to build if Dependency is deleted but it is still use...
When attempting to Build our Addressable Asset Bundles Unity started throwing 'ArgumentException: Path is empty.' and 'FileNotFoundE... Read more
Packages fail to compile and show Package Manager because of missing .NE...
How to reproduce:1. Open a new project with 2018.2 version2. Open the same project with 2018.3.0f23. Try to open the Package Manager... Read more
[OS X][Metal] Artifacts appear when using Dynamic Resolution with MSAA
To reproduce:1. Open project attached by QA2. Enter playmode3. Click left mouse button to decrease resolution Note: Right mouse butt... Read more
Exporting package without ExportPackageOptions.Recurse exports an empty ...
To reproduce:1. Open attached project "packageexport.zip"2. Press Test > Export Package3. Delete Dossier1 folder from Assets fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size