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0
votes
By Design

[Vulkan] LWRP shows artefact in Vulkan player

Package: Scriptable Render Pipeline Lightweight

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Feb 13, 2019

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Version/s:

Steps:1.Open attached project in comment2. Switch to PC/Desktop platform3. In PlayerSettings change to use Vulkan Editor4. Make Vulk... Read more

0
votes
Fixed

Editor goes blank when setting Camera's clear flags to "Depth only" or "...

Themes

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Dec 20, 2018

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Version/s: 2018.3.0b12, 2018.3.0f2, 2019.1.0a12, 2019.2.0a1

Steps to reproduce:1. Open attached project "Mech_Builder.zip"2. Open SampleScene3. Select "Camera" in the Hierarchy4. Set "Clear fl... Read more

4
votes
Won't Fix

Thread-Deadlock during prepare method by JIT

Scripting

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Feb 13, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "JITCrash.zip" project2. Build Standalone Build3. Run "run.bat" in the Project folder 6-8 times4. Notice... Read more

0
votes
Won't Fix

[DX11] LWRP not rendering hair in DX11 player

Package: Scriptable Render Pipeline Lightweight

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Feb 13, 2019

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Version/s:

Steps:1.Open attached project in comment2. Switch to PC/Desktop platform3. In PlayerSettings change to use DX11 Editor4. Make DX11 P... Read more

0
votes
Won't Fix

Position of the RaycastHit.point is inconsistent when using Physics.BoxC...

Physics

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Dec 20, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1111328_repro.zip"2. Open "123" scene3. Enter Play Mode4. Open Scene Window5. Observ... Read more

0
votes
Fixed

[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...

Timeline

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Feb 05, 2019

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Version/s: 2018.3.2f1

How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more

1
votes
Fixed

[Mac] [OpenGL] LWRP breaks Game View rendering when the Graphics API is ...

Package: Scriptable Render Pipeline Lightweight

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Feb 14, 2019

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Version/s: 4.9.0

How to reproduce:1. Create a new project2. Add the LWRP package to the project3. Change your Graphics API to OpenGL4. Add the LWRP R... Read more

5
votes
Postponed

Unsupported formats for Async GPU readback

Graphics - General

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Feb 13, 2019

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Version/s: 2019.1.0b3

R16G16B16A16_Unorm should be supported for AsyncGPUReadback Step:1. Open repro project, hit play2. Observe console about error sayin... Read more

0
votes
Fixed

Lightmapper crash after runtime error pop up

Progressive Lightmapper

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Feb 14, 2019

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Version/s: 2019.1.0b2, 2019.1.0b3

Updating a project from 2018.3.5f1 to 2019.1.0b2 i get a crash when trying switching to CPU progressive lightmapper Updated Repo- Cl... Read more

0
votes
By Design

Text in a TextField does not get selected when calling TextField.Focus a...

UI Toolkit

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Feb 13, 2019

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Version/s: 2019.1.0a12, 2019.1.0b2, 2019.2.0a1

How to reproduce:1. Open attached project ("TextFieldBug.zip")2. Go to Window > TextField BUG to open TestEditorWindow3. Press bu... Read more

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