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Fixed in 2018.1.X



Found in



Issue ID




Lightmapper crash after runtime error pop up

Progressive Lightmapper


Updating a project from 2018.3.5f1 to 2019.1.0b2 i get a crash when trying switching to CPU progressive lightmapper

Updated Repo
- Clone the project
- Open and upgrade to 2019.1.0b2.
- Open the scene Mainscene_DayLight
- Select Map_2 all the way down to Map_10_arounds and hide the geomtery.
- Once scene opens access the lighting palette.
- Enable Lighting Mode Shadowmask
- Enable mixed lighting Baked Global Illumination
- Switch lightmapper to CPU progressive
- A Run time error pop up will appear.
- Click OK
Notice issue >> Unity shuts down.

No crash reporter. I don't see anything in the log other than console warnings.

Video and log attached.

Broken: 2019.1.0b2, 2019.1.0b3, 2019.1.0b4, 2019.2.0a3
Working: 2018.3.5f1

Comments (2)

  1. BradZoob

    May 14, 2019 09:24

    Jesus even the bug reporters bugged, LOL. stalls at 50%, stopped it compressed the projected, still stalls at 50% regardless. Nice.

  2. BradZoob

    May 14, 2019 08:50

    Why is this resolved, this is not fixed? fresh project folder with large model on it's way in debug report.

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