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0
votes
Postponed

Undoing the creation of a custom type gameobject results in a crash

Asset and Scene Management

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Oct 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Download and open attached project 2. In the hierarchy window, Right click--> Tilemap to create the custom ti... Read more

0
votes
Won't Fix

If asset bundle scene is loaded with one frame delay, object which uses ...

Asset Bundles

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Oct 18, 2016

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Version/s: 5.4.2f1

How to reproduce: 1. Open the attached project 2. Make a build using the Build->Build with asset bundles menu 3. Run TerrainBundle.e... Read more

2
votes
Fixed

AudioClip.isPlaying returns false on the second frame when playing clip ...

Audio

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Oct 11, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the "bug.zip" project 2. Open the "Test" scene 3. Play and wait for scene to pause 4. Notice the output... Read more

0
votes
Fixed

Crash on "RtlLookupFunctionEntry returned NULL function" when clicking o...

Editor - Other

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Oct 16, 2016

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Version/s: 5.4.1f1

To reproduce: 1. Open attached project (from Swim.zip) 2. Press on any error in a console window. Expected result: You can see info... Read more

1
votes
Not Reproducible

GameObject that changes parents when set to DontDestroyOnLoad becomes mi...

Asset and Scene Management

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Oct 19, 2016

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Version/s: 5.4.1p4

When a gameObjects gets set to DontDestroyOnLoad, after becoming a child of an object in a scene and then setting the parent to null... Read more

0
votes
Won't Fix

[5.5] Default Format field is inactive in Texture import settings

Asset and Scene Management

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Oct 18, 2016

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Version/s: 5.5.0b6

Steps to reproduce: 1. Open project 2. Select sampleTexture file from Assets 3. Check Inspector window's Texture import settings 4. ... Read more

0
votes
Won't Fix

CreateMatchRequest, CreateMatchResponse, ListMatchResponse and JoinMatch...

Networking

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Oct 14, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Create new project 2. Create C# script 3. Include UnityEngine.Networking.Match library 4. Try create new ins... Read more

0
votes
By Design

Renaming files makes them reimport

Asset and Scene Management

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Oct 20, 2016

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Version/s: 5.5.0b8

Reproduction steps: 1. Open a new project 2. Import a large media file (Audio,video,image) 3. Rename the imported media file 4. Open... Read more

0
votes
Fixed

[Simulate] Pausing a particle system with a disabled child system preven...

Shuriken

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Oct 20, 2016

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Version/s: 5.5.0b9

Repro steps: 1. Open Scene1 from attached project. 2. Select ParticleSystem from the Hierarchy 3. In the Scene view, press Simulate ... Read more

0
votes
Duplicate

[Android] Application crashes when calling native Android API

Android

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Sep 27, 2016

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Version/s: 5.4.1p1

Reproduction steps: 1. Open the attached project 2. Build and run the project on Android device 3. Press the "create object" button ... Read more

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