Search Issue Tracker

0
votes
By Design

[CustomEditor] Multiple fuction call from custom MenuItem when calling f...

IMGUI

-

Aug 06, 2015

-

Version/s: 5.1.2p1

Steps to reproduce: 1. Open attached project2. Open 'CallTest' scene3. Select all three cubes in the hierarchy4. Left-Click on one o... Read more

0
votes
Duplicate

UO2 doesn't catch Win10

Webplayer

-

Aug 07, 2015

-

Version/s: 5.1.0f3

-e: see title, says the OS isn't supported -repro:--start FF on a Win10 without the plugin installed--go to some Unity plugin conten... Read more

0
votes
Won't Fix

[Collider] Box Collider fits object badly when object is parented to non...

Physics

-

Aug 11, 2015

-

Version/s: 5.1.2f1

Steps to reproduce: 1. Create new project2. Create a cube. Set its position to (0, 0, 0), rotation to (0, 0, 0) and scale to (20,1,5... Read more

0
votes
Fixed

[YAML Merge] Force refresh needed to see newly merged file

Collab

-

Aug 12, 2015

-

Version/s: 5.1.2p2

How to reproduce1. Create a project with default Editor settings (Asset serialization mode = force text).2. Create scene1 with a cub... Read more

0
votes
Fixed

[OSX] Missing "enable text serialization" message for scene smart merge

Version Control

-

Aug 12, 2015

-

Version/s: 5.1.2p2

How to reproduce:1. Create a project with default Editor settings (Asset serialization mode = mixed).2. Create scene1 with a cube3. ... Read more

0
votes
Fixed

[Mesh] Script with overriden OnPopulateMesh() and UpdateMaterial() cause...

UI

-

Aug 13, 2015

-

Version/s: 5.2.0b6

Repro steps:1) Open the project and scene Crash2) Select Canvas -> MultiImage3) Click checkbox to enable/disable MultiImage objec... Read more

0
votes
By Design

Stretched Billboard Render mode causes unexpected flickering

Shuriken

-

Jul 28, 2015

-

Version/s: 5.2.0b4

Repro steps:1) Open my attached project and scene 'mainscene'2) Enable Main Camera(1) -> Particle System3) Start simulating Parti... Read more

0
votes
Fixed

Particles don't collide with bigger count of objects

Shuriken

-

Jul 31, 2015

-

Version/s: 5.1.2f1

Repro steps:1) Open the project and demo.scene2) Run it. Switch to Scene View and zoom out3) Notice that the particles collide with ... Read more

0
votes
By Design

Light leak in GI / Shadow calculation

Global Illumination

-

Aug 05, 2015

-

Version/s: 5.1.2p2

Light leak - Calculating lighting for realtime and baked, light patches appear in shadowed area. Read more

0
votes
Fixed

[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumin...

Global Illumination

-

Aug 07, 2015

-

Version/s: 5.2.0b4

To reproduce:1) Create new project2) Add a reflection probe3) Drag it around the scene, all works normally4) Change the Scene View f... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.