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AssetDatabase.CreateFolder doesn't work properly when called from AssetP...
When using AssetDatabase.CreateFolder from an AssetPostprocessor callback, the folder is created and although its GUID is immediatel... Read more
Cannot find the requested method Packager.CollectAllChildren when upload...
Steps to reproduce:1. Open user attached project2. Select Asset Store Tools -> Package Upload3. Select the SpeechBubbles as the a... Read more
Editor crashes in Transform::CountNodesDeep when loading a new scene
To reproduce: 1. Open the project, attached by user (GameOfKartofeel.zip)2. Open "Fase1" scene3. Enter Play mode4. Move character to... Read more
[Video Player] Can't play a video after stopping it
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity2) Open 'demoVideo' scene and press Play3) Clic... Read more
'MecanimDataWasBuilt()' assert after opening project
Steps to reproduce: 1. Open attached project2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in c... Read more
Big (>1KB) ComputeBuffers created with IndirectArguments flags fails to ...
Steps to reproduce: 1) Download attached project and open in Unity2) Open scene 'Scene' and press play3) After ~3 seconds stop Play ... Read more
Alpha value is not clamped to zero when setting shader's alpha blending ...
To reproduce:1. Open user's project, in Project window click Unlit_NegativeAlpha material2. In Inspector window, right-click materia... Read more
Graphics.DrawMeshInstancedIndirect ignores the material property block p...
Steps to reproduce:1. Open "BugPropertyBlock" project2. Open scene "Scene"3. Press play-Color isn't applied to instances in the scen... Read more
Crash in MeshRenderingData::ExtractMeshBuffersAndDrawRange while enterin...
How to reproduce:1. Open the attached "mapboxv5" project2. Open "emergency simulator" scene and enter playmode (crash might occur he... Read more
Dropping corrupted prefab to the project, doesn't show prefab in the Ass...
How to reproduce:1. Create a new project2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that has... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow