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API upgrade adds an unnecessary reference to mscorelib 4.0
Steps to reproduce:1. Download the attached project2. Unzip Scripts/ch.sycoforge.Decal.zip3. Open the included dll in a dll inspecto... Read more
Unity Player loop called recursively when the file browser looses focus ...
Steps to reproduce:1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip"2. Build a development bu... Read more
AssetDatabase.CreateFolder doesn't work properly when called from AssetP...
When using AssetDatabase.CreateFolder from an AssetPostprocessor callback, the folder is created and although its GUID is immediatel... Read more
Cannot find the requested method Packager.CollectAllChildren when upload...
Steps to reproduce:1. Open user attached project2. Select Asset Store Tools -> Package Upload3. Select the SpeechBubbles as the a... Read more
Editor crashes in Transform::CountNodesDeep when loading a new scene
To reproduce: 1. Open the project, attached by user (GameOfKartofeel.zip)2. Open "Fase1" scene3. Enter Play mode4. Move character to... Read more
[Video Player] Can't play a video after stopping it
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity2) Open 'demoVideo' scene and press Play3) Clic... Read more
'MecanimDataWasBuilt()' assert after opening project
Steps to reproduce: 1. Open attached project2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in c... Read more
Big (>1KB) ComputeBuffers created with IndirectArguments flags fails to ...
Steps to reproduce: 1) Download attached project and open in Unity2) Open scene 'Scene' and press play3) After ~3 seconds stop Play ... Read more
Alpha value is not clamped to zero when setting shader's alpha blending ...
To reproduce:1. Open user's project, in Project window click Unlit_NegativeAlpha material2. In Inspector window, right-click materia... Read more
Graphics.DrawMeshInstancedIndirect ignores the material property block p...
Steps to reproduce:1. Open "BugPropertyBlock" project2. Open scene "Scene"3. Press play-Color isn't applied to instances in the scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left