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Certain LINQ combinations yield wrong results on .NET 4.6
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: in the console appears "a, b, c, d, e... Read more
Shader cannot find 'frag_surf' and 'vert_surf' and throws errors in the ...
Reproduction steps: 1. Download user's project and open in Unity 2. Select "InstancedAngelFishShader" shader in Assets 3. In Inspect... Read more
Sprite Pivot setting appears when Sprite Mode is set to Multiple but doe...
Steps to reproduce: 1. Launch any Unity project 2. Select any Sprite in the Project panel 3. Check out the Inspector settings for it... Read more
Vulkan renderer turns V Sync on when it should be off
The Vulkan renderer doesn't seem to respect the V Sync Quality Settings properly. When you turn V Sync off in a Vulkan player the FP... Read more
Unable to launch x64 LightweightVR template build on Linux
Unable to launch x64 LightweightVR template build on Linux. Steps to Repro: 1. Open unity 2018.1.0b12 with Lightweight VR template ... Read more
(HD SRP) Using DirectX12 does not render views and throws errors in console
Reproduction steps: 1. Create a new project (set Template to High-End SRP) and open in Unity 2. Go to Edit -> Project Settings -> Pl... Read more
ScrollRect elasticity causes many unnecessary imperceptible position cha...
Steps to reproduce: 1. Open attached "ScrollRect.zip" Unity project 2. Enter Play mode 3. Click on the Scroll View content in Game v... Read more
Scene with an active rigid body leaks memory
Steps to reproduce: 1. Download 1015284_repro.zip 2. Open "Test" scene 3. Check Editor memory usage (should be around 560 MB) 3. Ent... Read more
Particles are spawned with incorrect sizes when calling from LateUpdate
How to reproduce: 1. Open given Unity project 2. Enter 'repro' scene 3. Enter Play Mode Expected result: Both particles systems sho... Read more
Editor crashes without a stack trace when Inspector tries to show .bytes...
To reproduce: 1. Open the project, attached by the user (unity-environment.zip) 2. Make sure Inspector is open 3. Select "ML-Agents... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map